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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-12 10:37:59 -05:00
shader_ir: Unify blocks in decompiled shaders.
This commit is contained in:
committed by
FernandoS27
parent
926b80102f
commit
d5533b440c
@ -98,9 +98,10 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
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} else {
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const u32 target = pc + 1;
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const Node op_a = GetConstBuffer(instr.cbuf36.index, instr.cbuf36.GetOffset());
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const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight,
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true, PRECISE, op_a, Immediate(3));
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const Node operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
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const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true,
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PRECISE, op_a, Immediate(3));
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const Node operand =
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Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
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branch = Operation(OperationCode::BranchIndirect, convert);
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}
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@ -119,14 +120,14 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
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const Node index = GetRegister(instr.gpr8);
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const Node op_a =
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GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 0, index);
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const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight,
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true, PRECISE, op_a, Immediate(3));
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const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true,
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PRECISE, op_a, Immediate(3));
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operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
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} else {
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const s32 target = pc + instr.brx.GetBranchExtend();
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const Node op_a = GetRegister(instr.gpr8);
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const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight,
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true, PRECISE, op_a, Immediate(3));
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const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true,
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PRECISE, op_a, Immediate(3));
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operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
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}
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const Node branch = Operation(OperationCode::BranchIndirect, operand);
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@ -143,6 +144,10 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
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UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
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"Constant buffer flow is not supported");
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if (disable_flow_stack) {
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break;
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}
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// The SSY opcode tells the GPU where to re-converge divergent execution paths with SYNC.
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const u32 target = pc + instr.bra.GetBranchTarget();
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bb.push_back(
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@ -153,6 +158,10 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
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UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
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"Constant buffer PBK is not supported");
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if (disable_flow_stack) {
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break;
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}
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// PBK pushes to a stack the address where BRK will jump to.
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const u32 target = pc + instr.bra.GetBranchTarget();
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bb.push_back(
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@ -164,6 +173,10 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
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UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}",
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static_cast<u32>(cc));
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if (disable_flow_stack) {
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break;
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}
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// The SYNC opcode jumps to the address previously set by the SSY opcode
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bb.push_back(Operation(OperationCode::PopFlowStack, MetaStackClass::Ssy));
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break;
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@ -172,6 +185,9 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
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const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
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UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}",
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static_cast<u32>(cc));
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if (disable_flow_stack) {
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break;
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}
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// The BRK opcode jumps to the address previously set by the PBK opcode
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bb.push_back(Operation(OperationCode::PopFlowStack, MetaStackClass::Pbk));
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