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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-16 15:37:59 -05:00
gl_state: Remove VAO cache and tracking
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@ -24,8 +24,7 @@ VertexArrayPushBuffer::VertexArrayPushBuffer() = default;
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VertexArrayPushBuffer::~VertexArrayPushBuffer() = default;
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void VertexArrayPushBuffer::Setup(GLuint vao_) {
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vao = vao_;
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void VertexArrayPushBuffer::Setup() {
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index_buffer = nullptr;
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vertex_buffers.clear();
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}
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@ -41,13 +40,12 @@ void VertexArrayPushBuffer::SetVertexBuffer(GLuint binding_index, const GLuint*
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void VertexArrayPushBuffer::Bind() {
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if (index_buffer) {
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glVertexArrayElementBuffer(vao, *index_buffer);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *index_buffer);
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}
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// TODO(Rodrigo): Find a way to ARB_multi_bind this
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for (const auto& entry : vertex_buffers) {
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glVertexArrayVertexBuffer(vao, entry.binding_index, *entry.buffer, entry.offset,
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entry.stride);
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glBindVertexBuffer(entry.binding_index, *entry.buffer, entry.offset, entry.stride);
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}
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}
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