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Remove gpu_refresh_rate configuration option
Changing it makes emulation inherently inaccurate. It also had a wrong default value (30, whereas the real system has a refresh rate of 60 Hz) which, even if changed, would continue to be used unless people manually removed it from their config files.
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@ -30,8 +30,8 @@ Regs g_regs;
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/// True if the current frame was skipped
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bool g_skip_frame;
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/// 268MHz / gpu_refresh_rate frames per second
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static u64 frame_ticks;
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/// 268MHz CPU clocks / 60Hz frames per second
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const u64 frame_ticks = 268123480ull / 60;
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/// Event id for CoreTiming
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static int vblank_event;
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/// Total number of frames drawn
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@ -357,7 +357,6 @@ void Init() {
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framebuffer_sub.color_format = Regs::PixelFormat::RGB8;
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framebuffer_sub.active_fb = 0;
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frame_ticks = 268123480 / Settings::values.gpu_refresh_rate;
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last_skip_frame = false;
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g_skip_frame = false;
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frame_count = 0;
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