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Remove UI changes
This PR is now only the Analog devices handling the range value defaulting at 100%
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@ -461,7 +461,7 @@ public:
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const int axis_x = params.Get("axis_x", 0);
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const int axis_y = params.Get("axis_y", 1);
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const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
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const float range = std::clamp(params.Get("range", 0.0f), 0.50f, 1.50f);
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const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
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auto joystick = state.GetSDLJoystickByGUID(guid, port);
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// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
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