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settings: Remove global vibration strength modifier
This will be replaced in favor of per-player vibration strength modifiers.
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@ -170,7 +170,6 @@ struct Values {
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Setting<bool> use_docked_mode;
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Setting<bool> vibration_enabled;
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Setting<int> vibration_strength;
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Setting<bool> motion_enabled;
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std::string motion_device;
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