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Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
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@ -331,8 +331,8 @@ struct Values {
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"fullscreen_mode"};
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Setting<int> aspect_ratio{0, "aspect_ratio"};
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Setting<int> max_anisotropy{0, "max_anisotropy"};
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Setting<bool> use_frame_limit{true, "use_frame_limit"};
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Setting<u16> frame_limit{100, "frame_limit"};
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Setting<bool> use_speed_limit{true, "use_speed_limit"};
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Setting<u16> speed_limit{100, "speed_limit"};
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Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
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Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
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Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
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