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FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
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@ -33,7 +33,7 @@ enum class ArchiveIdCode : u32 {
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SystemSaveData = 0x00000008,
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SDMC = 0x00000009,
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SDMCWriteOnly = 0x0000000A,
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SaveDataCheck = 0x2345678A,
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NCCH = 0x2345678A,
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};
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/// Media types for the archives
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