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shader: Add int64 to int32 lowering pass
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@ -219,6 +219,7 @@ add_library(shader_recompiler STATIC
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ir_opt/global_memory_to_storage_buffer_pass.cpp
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ir_opt/identity_removal_pass.cpp
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ir_opt/lower_fp16_to_fp32.cpp
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ir_opt/lower_int64_to_int32.cpp
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ir_opt/passes.h
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ir_opt/ssa_rewrite_pass.cpp
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ir_opt/texture_pass.cpp
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