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Add default hotkey to swap primary screens.
Also minor style changes
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@ -406,9 +406,8 @@ void RendererOpenGL::DrawScreens() {
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glUniform1i(uniform_color_texture, 0);
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if (layout.top_screen_enabled) {
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DrawSingleScreenRotated(screen_infos[0], (float)top_screen.left,
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(float)top_screen.top, (float)top_screen.GetWidth(),
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(float)top_screen.GetHeight());
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DrawSingleScreenRotated(screen_infos[0], (float)top_screen.left, (float)top_screen.top,
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(float)top_screen.GetWidth(), (float)top_screen.GetHeight());
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}
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if (layout.bottom_screen_enabled) {
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DrawSingleScreenRotated(screen_infos[1], (float)bottom_screen.left,
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