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profile_manager: Save and load ProfileData from disk
The ProfileData is a 0x80-sized structure that stores various pieces of miscellaneous data for the account.
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@ -21,17 +21,6 @@
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namespace Service::Account {
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// TODO: RE this structure
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struct UserData {
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INSERT_PADDING_WORDS(1);
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u32 icon_id;
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u8 bg_color_id;
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INSERT_PADDING_BYTES(0x7);
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INSERT_PADDING_BYTES(0x10);
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INSERT_PADDING_BYTES(0x60);
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};
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static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
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// Smallest JPEG https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
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// used as a backup should the one on disk not exist
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constexpr u32 backup_jpeg_size = 107;
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@ -72,9 +61,11 @@ private:
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void Get(Kernel::HLERequestContext& ctx) {
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LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
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ProfileBase profile_base{};
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std::array<u8, MAX_DATA> data{};
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ProfileData data{};
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if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
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ctx.WriteBuffer(data);
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std::array<u8, sizeof(ProfileData)> raw_data;
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std::memcpy(raw_data.data(), &data, sizeof(ProfileData));
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ctx.WriteBuffer(raw_data);
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IPC::ResponseBuilder rb{ctx, 16};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(profile_base);
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