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fsp-srv: Implement OutputAccessLogToSdCard
Allows games to log data to the SD.
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@ -142,7 +142,7 @@ struct System::Impl {
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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service_manager = std::make_shared<Service::SM::ServiceManager>();
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Service::Init(service_manager, system, *virtual_filesystem);
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Service::Init(service_manager, system);
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GDBStub::Init();
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renderer = VideoCore::CreateRenderer(emu_window, system);
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