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fsp-srv: Implement OutputAccessLogToSdCard
Allows games to log data to the SD.
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@ -472,12 +472,12 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
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}
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}
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void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) {
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void InstallInterfaces(Core::System& system) {
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romfs_factory = nullptr;
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CreateFactories(vfs, false);
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std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
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std::make_shared<FSP_PR>()->InstallAsService(service_manager);
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std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
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CreateFactories(*system.GetFilesystem(), false);
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std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
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std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
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std::make_shared<FSP_SRV>(system.GetReporter())->InstallAsService(system.ServiceManager());
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}
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} // namespace Service::FileSystem
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