mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-10 03:58:08 -05:00
Sources: Run clang-format on everything.
This commit is contained in:
@ -10,9 +10,9 @@
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#define QT_NO_OPENGL
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#include <QDesktopWidget>
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#include <QtGui>
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#include <QFileDialog>
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#include <QMessageBox>
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#include <QtGui>
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#include "qhexedit.h"
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#include "citra_qt/bootmanager.h"
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@ -36,27 +36,26 @@
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#include "citra_qt/debugger/ramview.h"
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#include "citra_qt/debugger/registers.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/microprofile.h"
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#include "common/platform.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/string_util.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "core/arm/disassembler/load_symbol_map.h"
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#include "core/core.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "video_core/video_core.h"
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GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
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{
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GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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Pica::g_debug_context = Pica::DebugContext::Construct();
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ui.setupUi(this);
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@ -91,7 +90,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
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graphicsWidget = new GPUCommandStreamWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
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graphicsWidget ->hide();
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graphicsWidget->hide();
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graphicsCommandsWidget = new GPUCommandListWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
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@ -110,7 +109,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
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graphicsTracingWidget->hide();
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auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica surface viewer"), this);
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connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this, SLOT(OnCreateGraphicsSurfaceViewer()));
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connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this,
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SLOT(OnCreateGraphicsSurfaceViewer()));
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QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
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debug_menu->addAction(graphicsSurfaceViewerAction);
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@ -167,35 +167,44 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
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UpdateRecentFiles();
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// Setup connections
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connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)), Qt::DirectConnection);
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connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)),
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Qt::DirectConnection);
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connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
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connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),Qt::DirectConnection);
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connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),
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Qt::DirectConnection);
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connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
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connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot()));
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connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this,
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SLOT(OnMenuSelectGameListRoot()));
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connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
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connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
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connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
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connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*)));
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget,
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SLOT(OnEmulationStarting(EmuThread*)));
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connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget, SLOT(OnEmulationStarting(EmuThread*)));
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget,
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SLOT(OnEmulationStarting(EmuThread*)));
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connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping()));
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, SLOT(OnEmulationStarting(EmuThread*)));
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
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SLOT(OnEmulationStarting(EmuThread*)));
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connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget, SLOT(OnEmulationStarting(EmuThread*)));
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget,
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SLOT(OnEmulationStarting(EmuThread*)));
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connect(this, SIGNAL(EmulationStopping()), graphicsTracingWidget, SLOT(OnEmulationStopping()));
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// Setup hotkeys
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RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
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RegisterHotkey("Main Window", "Start Emulation");
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LoadHotkeys();
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connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
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connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
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connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
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SLOT(OnMenuLoadFile()));
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connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
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SLOT(OnStartGame()));
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std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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std::string window_title =
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Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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setWindowTitle(window_title.c_str());
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show();
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@ -208,8 +217,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
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}
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}
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GMainWindow::~GMainWindow()
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{
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GMainWindow::~GMainWindow() {
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// will get automatically deleted otherwise
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if (render_window->parent() == nullptr)
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delete render_window;
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@ -217,19 +225,18 @@ GMainWindow::~GMainWindow()
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Pica::g_debug_context.reset();
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}
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void GMainWindow::OnDisplayTitleBars(bool show)
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{
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void GMainWindow::OnDisplayTitleBars(bool show) {
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QList<QDockWidget*> widgets = findChildren<QDockWidget*>();
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if (show) {
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for (QDockWidget* widget: widgets) {
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for (QDockWidget* widget : widgets) {
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QWidget* old = widget->titleBarWidget();
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widget->setTitleBarWidget(nullptr);
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if (old != nullptr)
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delete old;
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}
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} else {
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for (QDockWidget* widget: widgets) {
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for (QDockWidget* widget : widgets) {
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QWidget* old = widget->titleBarWidget();
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widget->setTitleBarWidget(new QWidget());
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if (old != nullptr)
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@ -249,7 +256,8 @@ bool GMainWindow::InitializeSystem() {
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if (!gladLoadGL()) {
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QMessageBox::critical(this, tr("Error while starting Citra!"),
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tr("Failed to initialize the video core!\n\n"
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"Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver."));
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"Please ensure that your GPU supports OpenGL 3.3 and that you "
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"have the latest graphics driver."));
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return false;
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}
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@ -260,7 +268,8 @@ bool GMainWindow::InitializeSystem() {
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case System::Result::ErrorInitVideoCore:
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QMessageBox::critical(this, tr("Error while starting Citra!"),
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tr("Failed to initialize the video core!\n\n"
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"Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver."));
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"Please ensure that your GPU supports OpenGL 3.3 and that you "
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"have the latest graphics driver."));
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break;
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default:
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@ -293,8 +302,12 @@ bool GMainWindow::LoadROM(const std::string& filename) {
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QMessageBox popup_error;
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popup_error.setTextFormat(Qt::RichText);
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popup_error.setWindowTitle(tr("Error while loading ROM!"));
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popup_error.setText(tr("The game that you are trying to load must be decrypted before being used with Citra.<br/><br/>"
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"For more information on dumping and decrypting games, please see: <a href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
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popup_error.setText(
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tr("The game that you are trying to load must be decrypted before being used with "
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"Citra.<br/><br/>"
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"For more information on dumping and decrypting games, please see: <a "
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"href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://"
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"citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
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popup_error.setIcon(QMessageBox::Critical);
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popup_error.exec();
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break;
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@ -306,8 +319,7 @@ bool GMainWindow::LoadROM(const std::string& filename) {
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case Loader::ResultStatus::Error:
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default:
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QMessageBox::critical(this, tr("Error while loading ROM!"),
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tr("Unknown error!"));
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QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Unknown error!"));
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break;
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}
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return false;
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@ -332,13 +344,20 @@ void GMainWindow::BootGame(const std::string& filename) {
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emu_thread->start();
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connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
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// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues
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connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
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// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
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// before the CPU continues
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connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()),
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Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget,
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SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget,
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SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()),
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Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()),
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Qt::BlockingQueuedConnection);
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connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()),
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Qt::BlockingQueuedConnection);
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// Update the GUI
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registersWidget->OnDebugModeEntered();
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@ -393,10 +412,12 @@ void GMainWindow::StoreRecentFile(const std::string& filename) {
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}
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void GMainWindow::UpdateRecentFiles() {
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unsigned int num_recent_files = std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
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unsigned int num_recent_files =
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std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
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for (unsigned int i = 0; i < num_recent_files; i++) {
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QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(UISettings::values.recent_files[i]).fileName());
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QString text = QString("&%1. %2").arg(i + 1).arg(
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QFileInfo(UISettings::values.recent_files[i]).fileName());
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actions_recent_files[i]->setText(text);
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actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
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actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]);
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@ -420,7 +441,9 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
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}
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void GMainWindow::OnMenuLoadFile() {
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QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
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QString filename =
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QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path,
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tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
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if (!filename.isEmpty()) {
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UISettings::values.roms_path = QFileInfo(filename).path();
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@ -429,7 +452,8 @@ void GMainWindow::OnMenuLoadFile() {
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}
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void GMainWindow::OnMenuLoadSymbolMap() {
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QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
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QString filename = QFileDialog::getOpenFileName(
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this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
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if (!filename.isEmpty()) {
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UISettings::values.symbols_path = QFileInfo(filename).path();
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@ -455,7 +479,8 @@ void GMainWindow::OnMenuRecentFile() {
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BootGame(filename.toStdString());
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} else {
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// Display an error message and remove the file from the list.
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QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename));
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QMessageBox::information(this, tr("File not found"),
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tr("File \"%1\" not found").arg(filename));
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UISettings::values.recent_files.removeOne(filename);
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UpdateRecentFiles();
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@ -512,8 +537,7 @@ void GMainWindow::ToggleWindowMode() {
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void GMainWindow::OnConfigure() {
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ConfigureDialog configureDialog(this);
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auto result = configureDialog.exec();
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if (result == QDialog::Accepted)
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{
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if (result == QDialog::Accepted) {
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configureDialog.applyConfiguration();
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render_window->ReloadSetKeymaps();
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config->Save();
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@ -531,9 +555,9 @@ bool GMainWindow::ConfirmClose() {
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if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
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return true;
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auto answer = QMessageBox::question(this, tr("Citra"),
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tr("Are you sure you want to close Citra?"),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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auto answer =
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QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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return answer != QMessageBox::No;
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}
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@ -575,9 +599,7 @@ int main(int argc, char* argv[]) {
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Log::SetFilter(&log_filter);
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MicroProfileOnThreadCreate("Frontend");
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SCOPE_EXIT({
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MicroProfileShutdown();
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});
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SCOPE_EXIT({ MicroProfileShutdown(); });
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// Init settings params
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QCoreApplication::setOrganizationName("Citra team");
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@ -586,7 +608,8 @@ int main(int argc, char* argv[]) {
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QApplication::setAttribute(Qt::AA_X11InitThreads);
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QApplication app(argc, argv);
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// Qt changes the locale and causes issues in float conversion using std::to_string() when generating shaders
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// Qt changes the locale and causes issues in float conversion using std::to_string() when
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// generating shaders
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setlocale(LC_ALL, "C");
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GMainWindow main_window;
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Block a user