Sources: Run clang-format on everything.

This commit is contained in:
Emmanuel Gil Peyrot
2016-09-18 09:38:01 +09:00
parent fe948af095
commit dc8479928c
386 changed files with 19560 additions and 18080 deletions

View File

@ -22,48 +22,55 @@ namespace FileSys {
static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(),
SYSTEM_ID.c_str(), SDCARD_ID.c_str());
SYSTEM_ID.c_str(), SDCARD_ID.c_str());
}
static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
u32 high = (u32)(program_id >> 32);
u32 low = (u32)(program_id & 0xFFFFFFFF);
return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high, low);
return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high,
low);
}
static std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
u32 high = (u32)(program_id >> 32);
u32 low = (u32)(program_id & 0xFFFFFFFF);
return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(), high, low);
return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(),
high, low);
}
ArchiveFactory_SaveData::ArchiveFactory_SaveData(const std::string& sdmc_directory)
: mount_point(GetSaveDataContainerPath(sdmc_directory)) {
: mount_point(GetSaveDataContainerPath(sdmc_directory)) {
LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const Path& path) {
std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
std::string concrete_mount_point =
GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
if (!FileUtil::Exists(concrete_mount_point)) {
// When a SaveData archive is created for the first time, it is not yet formatted
// and the save file/directory structure expected by the game has not yet been initialized.
// Returning the NotFormatted error code will signal the game to provision the SaveData archive
// Returning the NotFormatted error code will signal the game to provision the SaveData
// archive
// with the files and folders that it expects.
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = std::make_unique<DiskArchive>(std::move(concrete_mount_point));
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}
ResultCode ArchiveFactory_SaveData::Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) {
std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
ResultCode ArchiveFactory_SaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info) {
std::string concrete_mount_point =
GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
FileUtil::DeleteDirRecursively(concrete_mount_point);
FileUtil::CreateFullPath(concrete_mount_point);
// Write the format metadata
std::string metadata_path = GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
std::string metadata_path =
GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
FileUtil::IOFile file(metadata_path, "wb");
if (file.IsOpen()) {
@ -74,13 +81,15 @@ ResultCode ArchiveFactory_SaveData::Format(const Path& path, const FileSys::Arch
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SaveData::GetFormatInfo(const Path& path) const {
std::string metadata_path = GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
std::string metadata_path =
GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
FileUtil::IOFile file(metadata_path, "rb");
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS, ErrorSummary::InvalidState, ErrorLevel::Status);
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
ArchiveFormatInfo info = {};