Sources: Run clang-format on everything.

This commit is contained in:
Emmanuel Gil Peyrot
2016-09-18 09:38:01 +09:00
parent fe948af095
commit dc8479928c
386 changed files with 19560 additions and 18080 deletions

View File

@ -5,16 +5,16 @@
#include "common/bit_field.h"
#include "common/microprofile.h"
#include "core/memory.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h"
#include "core/hw/hw.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
#include "core/memory.h"
#include "video_core/gpu_debugger.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu_debugger.h"
#include "gsp_gpu.h"
@ -29,12 +29,16 @@ const static u32 REGS_BEGIN = 0x1EB00000;
namespace GSP_GPU {
const ResultCode ERR_GSP_REGS_OUTOFRANGE_OR_MISALIGNED(ErrorDescription::OutofRangeOrMisalignedAddress, ErrorModule::GX,
ErrorSummary::InvalidArgument, ErrorLevel::Usage); // 0xE0E02A01
const ResultCode
ERR_GSP_REGS_OUTOFRANGE_OR_MISALIGNED(ErrorDescription::OutofRangeOrMisalignedAddress,
ErrorModule::GX, ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E02A01
const ResultCode ERR_GSP_REGS_MISALIGNED(ErrorDescription::MisalignedSize, ErrorModule::GX,
ErrorSummary::InvalidArgument, ErrorLevel::Usage); // 0xE0E02BF2
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E02BF2
const ResultCode ERR_GSP_REGS_INVALID_SIZE(ErrorDescription::InvalidSize, ErrorModule::GX,
ErrorSummary::InvalidArgument, ErrorLevel::Usage); // 0xE0E02BEC
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E02BEC
/// Event triggered when GSP interrupt has been signalled
Kernel::SharedPtr<Kernel::Event> g_interrupt_event;
@ -73,7 +77,8 @@ static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
* @param data Data to be written
*/
static void WriteSingleHWReg(u32 base_address, u32 data) {
DEBUG_ASSERT_MSG((base_address & 3) == 0 && base_address < 0x420000, "Write address out of range or misaligned");
DEBUG_ASSERT_MSG((base_address & 3) == 0 && base_address < 0x420000,
"Write address out of range or misaligned");
HW::Write<u32>(base_address + REGS_BEGIN, data);
}
@ -90,7 +95,8 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va
const u32 max_size_in_bytes = 0x80;
if (base_address & 3 || base_address >= 0x420000) {
LOG_ERROR(Service_GSP, "Write address was out of range or misaligned! (address=0x%08x, size=0x%08x)",
LOG_ERROR(Service_GSP,
"Write address was out of range or misaligned! (address=0x%08x, size=0x%08x)",
base_address, size_in_bytes);
return ERR_GSP_REGS_OUTOFRANGE_OR_MISALIGNED;
} else if (size_in_bytes <= max_size_in_bytes) {
@ -124,12 +130,14 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va
* @param masks A pointer to the masks
* @return RESULT_SUCCESS if the parameters are valid, error code otherwise
*/
static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr, VAddr masks_vaddr) {
static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr,
VAddr masks_vaddr) {
// This magic number is verified to be done by the gsp module
const u32 max_size_in_bytes = 0x80;
if (base_address & 3 || base_address >= 0x420000) {
LOG_ERROR(Service_GSP, "Write address was out of range or misaligned! (address=0x%08x, size=0x%08x)",
LOG_ERROR(Service_GSP,
"Write address was out of range or misaligned! (address=0x%08x, size=0x%08x)",
base_address, size_in_bytes);
return ERR_GSP_REGS_OUTOFRANGE_OR_MISALIGNED;
} else if (size_in_bytes <= max_size_in_bytes) {
@ -214,7 +222,8 @@ static void ReadHWRegs(Service::Interface* self) {
// TODO: Return proper error codes
if (reg_addr + size >= 0x420000) {
LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr,
size);
return;
}
@ -243,22 +252,34 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
if (info.active_fb == 0) {
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)),
phys_address_left);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)),
phys_address_right);
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)),
phys_address_left);
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)),
phys_address_right);
} else {
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)),
phys_address_left);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)),
phys_address_right);
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)),
phys_address_left);
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)),
phys_address_right);
}
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)),
WriteSingleHWReg(base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)),
info.stride);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)),
info.format);
WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)),
info.shown_fb);
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)),
info.format);
WriteSingleHWReg(
base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)),
info.shown_fb);
if (Pica::g_debug_context)
Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::BufferSwapped, nullptr);
@ -305,15 +326,15 @@ static void SetBufferSwap(Service::Interface* self) {
static void FlushDataCache(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 address = cmd_buff[1];
u32 size = cmd_buff[2];
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
// TODO(purpasmart96): Verify return header on HW
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X",
address, size, process);
LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address,
size, process);
}
/**
@ -356,11 +377,12 @@ static void RegisterInterruptRelayQueue(Service::Interface* self) {
// This specific code is required for a successful initialization, rather than 0
first_initialization = false;
cmd_buff[1] = ResultCode(ErrorDescription::GPU_FirstInitialization, ErrorModule::GX,
ErrorSummary::Success, ErrorLevel::Success).raw;
ErrorSummary::Success, ErrorLevel::Success)
.raw;
} else {
cmd_buff[1] = RESULT_SUCCESS.raw;
}
cmd_buff[2] = g_thread_id++; // Thread ID
cmd_buff[2] = g_thread_id++; // Thread ID
cmd_buff[4] = Kernel::g_handle_table.Create(g_shared_memory).MoveFrom(); // GSP shared memory
g_interrupt_event->Signal(); // TODO(bunnei): Is this correct?
@ -416,7 +438,8 @@ void SignalInterrupt(InterruptId interrupt_id) {
// Update framebuffer information if requested
// TODO(yuriks): Confirm where this code should be called. It is definitely updated without
// executing any GSP commands, only waiting on the event.
int screen_id = (interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
int screen_id =
(interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
if (screen_id != -1) {
FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
if (info->is_dirty) {
@ -440,25 +463,27 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
switch (command.id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case CommandId::REQUEST_DMA:
{
case CommandId::REQUEST_DMA: {
MICROPROFILE_SCOPE(GPU_GSP_DMA);
// TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever possible/likely
Memory::RasterizerFlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
command.dma_request.size);
Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
command.dma_request.size);
// TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever
// possible/likely
Memory::RasterizerFlushRegion(
Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
command.dma_request.size);
Memory::RasterizerFlushAndInvalidateRegion(
Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
command.dma_request.size);
// TODO(Subv): These memory accesses should not go through the application's memory mapping.
// They should go through the GSP module's memory mapping.
Memory::CopyBlock(command.dma_request.dest_address, command.dma_request.source_address, command.dma_request.size);
Memory::CopyBlock(command.dma_request.dest_address, command.dma_request.source_address,
command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
break;
}
// TODO: This will need some rework in the future. (why?)
case CommandId::SUBMIT_GPU_CMDLIST:
{
case CommandId::SUBMIT_GPU_CMDLIST: {
auto& params = command.submit_gpu_cmdlist;
if (params.do_flush) {
@ -468,10 +493,12 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
}
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)),
Memory::VirtualToPhysicalAddress(params.address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), params.size);
Memory::VirtualToPhysicalAddress(params.address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)),
params.size);
// TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
// TODO: Not sure if we are supposed to always write this .. seems to trigger processing
// though
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.trigger)), 1);
// TODO(yuriks): Figure out the meaning of the `flags` field.
@ -481,67 +508,70 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// It's assumed that the two "blocks" behave equivalently.
// Presumably this is done simply to allow two memory fills to run in parallel.
case CommandId::SET_MEMORY_FILL:
{
case CommandId::SET_MEMORY_FILL: {
auto& params = command.memory_fill;
if (params.start1 != 0) {
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)),
Memory::VirtualToPhysicalAddress(params.start1) >> 3);
Memory::VirtualToPhysicalAddress(params.start1) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)),
Memory::VirtualToPhysicalAddress(params.end1) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), params.value1);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), params.control1);
Memory::VirtualToPhysicalAddress(params.end1) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)),
params.value1);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)),
params.control1);
}
if (params.start2 != 0) {
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)),
Memory::VirtualToPhysicalAddress(params.start2) >> 3);
Memory::VirtualToPhysicalAddress(params.start2) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)),
Memory::VirtualToPhysicalAddress(params.end2) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), params.value2);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), params.control2);
Memory::VirtualToPhysicalAddress(params.end2) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)),
params.value2);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)),
params.control2);
}
break;
}
case CommandId::SET_DISPLAY_TRANSFER:
{
case CommandId::SET_DISPLAY_TRANSFER: {
auto& params = command.display_transfer;
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)),
params.in_buffer_size);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)),
params.out_buffer_size);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)),
params.flags);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
break;
}
case CommandId::SET_TEXTURE_COPY:
{
case CommandId::SET_TEXTURE_COPY: {
auto& params = command.texture_copy;
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address),
Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address),
Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size),
params.size);
params.size);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size),
params.in_width_gap);
params.in_width_gap);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.output_size),
params.out_width_gap);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.flags),
params.flags);
params.out_width_gap);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.flags), params.flags);
// NOTE: Actual GSP ORs 1 with current register instead of overwriting. Doesn't seem to matter.
// NOTE: Actual GSP ORs 1 with current register instead of overwriting. Doesn't seem to
// matter.
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.trigger), 1);
break;
}
case CommandId::CACHE_FLUSH:
{
case CommandId::CACHE_FLUSH: {
// NOTE: Rasterizer flushing handled elsewhere in CPU read/write and other GPU handlers
// Use command.cache_flush.regions to implement this handler
break;
@ -552,7 +582,8 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
}
if (Pica::g_debug_context)
Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::GSPCommandProcessed, (void*)&command);
Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::GSPCommandProcessed,
(void*)&command);
}
/**
@ -575,7 +606,7 @@ static void SetLcdForceBlack(Service::Interface* self) {
// the color to black (all zero).
data.is_enabled.Assign(enable_black);
LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD
LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD
LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
cmd_buff[1] = RESULT_SUCCESS.raw;
@ -679,37 +710,37 @@ static void ReleaseRight(Service::Interface* self) {
}
const Interface::FunctionInfo FunctionTable[] = {
{0x00010082, WriteHWRegs, "WriteHWRegs"},
{0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
{0x00030082, nullptr, "WriteHWRegRepeat"},
{0x00040080, ReadHWRegs, "ReadHWRegs"},
{0x00050200, SetBufferSwap, "SetBufferSwap"},
{0x00060082, nullptr, "SetCommandList"},
{0x000700C2, nullptr, "RequestDma"},
{0x00080082, FlushDataCache, "FlushDataCache"},
{0x00090082, nullptr, "InvalidateDataCache"},
{0x000A0044, nullptr, "RegisterInterruptEvents"},
{0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"},
{0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
{0x000D0140, nullptr, "SetDisplayTransfer"},
{0x000E0180, nullptr, "SetTextureCopy"},
{0x000F0200, nullptr, "SetMemoryFill"},
{0x00100040, SetAxiConfigQoSMode, "SetAxiConfigQoSMode"},
{0x00110040, nullptr, "SetPerfLogMode"},
{0x00120000, nullptr, "GetPerfLog"},
{0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
{0x00010082, WriteHWRegs, "WriteHWRegs"},
{0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
{0x00030082, nullptr, "WriteHWRegRepeat"},
{0x00040080, ReadHWRegs, "ReadHWRegs"},
{0x00050200, SetBufferSwap, "SetBufferSwap"},
{0x00060082, nullptr, "SetCommandList"},
{0x000700C2, nullptr, "RequestDma"},
{0x00080082, FlushDataCache, "FlushDataCache"},
{0x00090082, nullptr, "InvalidateDataCache"},
{0x000A0044, nullptr, "RegisterInterruptEvents"},
{0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"},
{0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
{0x000D0140, nullptr, "SetDisplayTransfer"},
{0x000E0180, nullptr, "SetTextureCopy"},
{0x000F0200, nullptr, "SetMemoryFill"},
{0x00100040, SetAxiConfigQoSMode, "SetAxiConfigQoSMode"},
{0x00110040, nullptr, "SetPerfLogMode"},
{0x00120000, nullptr, "GetPerfLog"},
{0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
{0x00140000, UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"},
{0x00150002, nullptr, "TryAcquireRight"},
{0x00160042, AcquireRight, "AcquireRight"},
{0x00170000, ReleaseRight, "ReleaseRight"},
{0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"},
{0x00190000, nullptr, "SaveVramSysArea"},
{0x001A0000, nullptr, "RestoreVramSysArea"},
{0x001B0000, nullptr, "ResetGpuCore"},
{0x001C0040, nullptr, "SetLedForceOff"},
{0x001D0040, nullptr, "SetTestCommand"},
{0x001E0080, nullptr, "SetInternalPriorities"},
{0x001F0082, nullptr, "StoreDataCache"},
{0x00150002, nullptr, "TryAcquireRight"},
{0x00160042, AcquireRight, "AcquireRight"},
{0x00170000, ReleaseRight, "ReleaseRight"},
{0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"},
{0x00190000, nullptr, "SaveVramSysArea"},
{0x001A0000, nullptr, "RestoreVramSysArea"},
{0x001B0000, nullptr, "ResetGpuCore"},
{0x001C0040, nullptr, "SetLedForceOff"},
{0x001D0040, nullptr, "SetTestCommand"},
{0x001E0080, nullptr, "SetInternalPriorities"},
{0x001F0082, nullptr, "StoreDataCache"},
};
////////////////////////////////////////////////////////////////////////////////////////////////////
@ -721,9 +752,9 @@ Interface::Interface() {
g_interrupt_event = nullptr;
using Kernel::MemoryPermission;
g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000,
MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
0, Kernel::MemoryRegion::BASE, "GSP:SharedMemory");
g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite,
MemoryPermission::ReadWrite, 0,
Kernel::MemoryRegion::BASE, "GSP:SharedMemory");
g_thread_id = 0;
gpu_right_acquired = false;