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https://github.com/yuzu-emu/yuzu-android.git
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Sources: Run clang-format on everything.
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@ -2,21 +2,21 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/ptm/ptm.h"
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#include "common/logging/log.h"
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#include "core/settings.h"
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#include "core/file_sys/file_backend.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/ptm/ptm.h"
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#include "core/hle/service/ptm/ptm_play.h"
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#include "core/hle/service/ptm/ptm_sysm.h"
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#include "core/hle/service/ptm/ptm_u.h"
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#include "core/hle/service/service.h"
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#include "core/settings.h"
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namespace Service {
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namespace PTM {
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/// Values for the default gamecoin.dat file
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static const GameCoin default_game_coin = { 0x4F00, 42, 0, 0, 0, 2014, 12, 29 };
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static const GameCoin default_game_coin = {0x4F00, 42, 0, 0, 0, 2014, 12, 29};
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/// Id of the SharedExtData archive used by the PTM process
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static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0};
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@ -51,7 +51,8 @@ void GetBatteryLevel(Service::Interface* self) {
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// it returns a valid result without implementing full functionality.
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cmd_buff[1] = RESULT_SUCCESS.raw;
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cmd_buff[2] = static_cast<u32>(ChargeLevels::CompletelyFull); // Set to a completely full battery
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cmd_buff[2] =
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static_cast<u32>(ChargeLevels::CompletelyFull); // Set to a completely full battery
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LOG_WARNING(Service_PTM, "(STUBBED) called");
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}
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@ -94,7 +95,8 @@ void CheckNew3DS(Service::Interface* self) {
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const bool is_new_3ds = Settings::values.is_new_3ds;
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if (is_new_3ds) {
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LOG_CRITICAL(Service_PTM, "The option 'is_new_3ds' is enabled as part of the 'System' settings. Citra does not fully support New 3DS emulation yet!");
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LOG_CRITICAL(Service_PTM, "The option 'is_new_3ds' is enabled as part of the 'System' "
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"settings. Citra does not fully support New 3DS emulation yet!");
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}
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cmd_buff[1] = RESULT_SUCCESS.raw;
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@ -111,15 +113,19 @@ void Init() {
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shell_open = true;
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battery_is_charging = true;
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// Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't exist
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// Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't
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// exist
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FileSys::Path archive_path(ptm_shared_extdata_id);
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auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
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auto archive_result =
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Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
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// If the archive didn't exist, create the files inside
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if (archive_result.Code().description == ErrorDescription::FS_NotFormatted) {
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// Format the archive to create the directories
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Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, FileSys::ArchiveFormatInfo(), archive_path);
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Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SharedExtSaveData,
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FileSys::ArchiveFormatInfo(), archive_path);
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// Open it again to get a valid archive now that the folder exists
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archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
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archive_result =
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Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
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ASSERT_MSG(archive_result.Succeeded(), "Could not open the PTM SharedExtSaveData archive!");
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FileSys::Path gamecoin_path("gamecoin.dat");
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@ -127,17 +133,18 @@ void Init() {
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open_mode.write_flag.Assign(1);
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open_mode.create_flag.Assign(1);
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// Open the file and write the default gamecoin information
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auto gamecoin_result = Service::FS::OpenFileFromArchive(*archive_result, gamecoin_path, open_mode);
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auto gamecoin_result =
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Service::FS::OpenFileFromArchive(*archive_result, gamecoin_path, open_mode);
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if (gamecoin_result.Succeeded()) {
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auto gamecoin = gamecoin_result.MoveFrom();
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gamecoin->backend->Write(0, sizeof(GameCoin), 1, reinterpret_cast<const u8*>(&default_game_coin));
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gamecoin->backend->Write(0, sizeof(GameCoin), 1,
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reinterpret_cast<const u8*>(&default_game_coin));
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gamecoin->backend->Close();
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}
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}
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}
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void Shutdown() {
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}
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} // namespace PTM
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