renderer_opengl: Namespace OpenGL code

Namespaces all OpenGL code under the OpenGL namespace.

Prevents polluting the global namespace and allows clear distinction
between other renderers' code in the future.
This commit is contained in:
Lioncash
2018-08-21 04:18:27 -04:00
parent b38d67d940
commit dd35b4b18a
21 changed files with 70 additions and 23 deletions

View File

@ -10,7 +10,7 @@
namespace VideoCore {
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window) {
return std::make_unique<RendererOpenGL>(emu_window);
return std::make_unique<OpenGL::RendererOpenGL>(emu_window);
}
} // namespace VideoCore