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GLFW: Implemented EmuWindow touchpad support.
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@ -27,6 +27,10 @@ public:
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static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
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static void OnMouseButtonEvent(GLFWwindow* window, int button, int action, int mods);
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static void OnCursorPosEvent(GLFWwindow* window, double x, double y);
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/// Whether the window is still open, and a close request hasn't yet been sent
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const bool IsOpen();
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