Kernel: Use a Session object to keep track of the status of a Client/Server session pair.

Reduce the associated port's connection count when a ServerSession is destroyed.
This commit is contained in:
Subv
2017-01-04 23:23:17 -05:00
parent 6a72bd62b5
commit ddfabf3133
8 changed files with 86 additions and 32 deletions

View File

@ -14,27 +14,33 @@ ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
if (server_session->hle_handler)
server_session->hle_handler->ClientDisconnected(server_session);
if (parent->server) {
if (parent->server->hle_handler)
parent->server->hle_handler->ClientDisconnected(parent->server);
// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to
// 0xC920181A.
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
// their WaitSynchronization result to 0xC920181A.
}
parent->client = nullptr;
}
ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session,
std::string name) {
ResultVal<SharedPtr<ClientSession>> ClientSession::Create(std::string name) {
SharedPtr<ClientSession> client_session(new ClientSession);
client_session->name = std::move(name);
client_session->server_session = server_session;
client_session->parent = nullptr;
client_session->session_status = SessionStatus::Open;
return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
}
ResultCode ClientSession::SendSyncRequest() {
// Signal the server session that new data is available
return server_session->HandleSyncRequest();
if (parent->server)
return parent->server->HandleSyncRequest();
return ResultCode(ErrorDescription::SessionClosedByRemote, ErrorModule::OS,
ErrorSummary::Canceled, ErrorLevel::Status);
}
} // namespace