Kernel: Use a Session object to keep track of the status of a Client/Server session pair.

Reduce the associated port's connection count when a ServerSession is destroyed.
This commit is contained in:
Subv
2017-01-04 23:23:17 -05:00
parent 6a72bd62b5
commit ddfabf3133
8 changed files with 86 additions and 32 deletions

View File

@ -14,8 +14,15 @@ ServerSession::ServerSession() = default;
ServerSession::~ServerSession() {
// This destructor will be called automatically when the last ServerSession handle is closed by
// the emulated application.
// TODO(Subv): Reduce the ClientPort's connection count,
// if the session is still open, set the connection status to 3 (Closed by server),
// Decrease the port's connection count.
if (parent->port)
parent->port->active_sessions--;
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
// the SendSyncRequest result to 0xC920181A.
parent->server = nullptr;
}
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
@ -25,6 +32,7 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
server_session->name = std::move(name);
server_session->signaled = false;
server_session->hle_handler = std::move(hle_handler);
server_session->parent = nullptr;
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
}
@ -61,13 +69,20 @@ ResultCode ServerSession::HandleSyncRequest() {
}
ServerSession::SessionPair ServerSession::CreateSessionPair(
const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler,
SharedPtr<ClientPort> port) {
auto server_session =
ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want
// to prevent the ServerSession's destructor from being called when the emulated
// application closes the last ServerSession handle.
auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
auto client_session = ClientSession::Create(name + "_Client").MoveFrom();
std::shared_ptr<Session> parent(new Session);
parent->client = client_session.get();
parent->server = server_session.get();
parent->port = port;
client_session->parent = parent;
server_session->parent = parent;
return std::make_tuple(std::move(server_session), std::move(client_session));
}