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https://github.com/yuzu-emu/yuzu-android.git
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Kernel: Use a Session object to keep track of the status of a Client/Server session pair.
Reduce the associated port's connection count when a ServerSession is destroyed.
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@ -9,6 +9,7 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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@ -17,6 +18,8 @@
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namespace Kernel {
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class ClientSession;
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class ClientPort;
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class ServerSession;
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/**
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* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
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@ -47,11 +50,13 @@ public:
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* Creates a pair of ServerSession and an associated ClientSession.
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* @param name Optional name of the ports.
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* @param hle_handler Optional HLE handler for this server session.
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* @param client_port Optional The ClientPort that spawned this session.
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* @return The created session tuple
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*/
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static SessionPair CreateSessionPair(
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const std::string& name = "Unknown",
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr,
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SharedPtr<ClientPort> client_port = nullptr);
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/**
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* Handle a sync request from the emulated application.
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@ -63,8 +68,9 @@ public:
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void Acquire(Thread* thread) override;
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std::string name; ///< The name of this session (optional)
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bool signaled; ///< Whether there's new data available to this ServerSession
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std::string name; ///< The name of this session (optional)
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bool signaled; ///< Whether there's new data available to this ServerSession
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std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
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std::shared_ptr<Service::SessionRequestHandler>
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hle_handler; ///< This session's HLE request handler (optional)
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