Merge pull request #2942 from ReinUsesLisp/clang-warnings

Silence miscellaneous warnings
This commit is contained in:
bunnei
2019-10-05 20:41:20 -04:00
committed by GitHub
36 changed files with 68 additions and 58 deletions

View File

@ -73,6 +73,8 @@ std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
const auto res = Service::BCAT::Boxcat::GetStatus(global, map);
switch (res) {
case Service::BCAT::Boxcat::StatusResult::Success:
break;
case Service::BCAT::Boxcat::StatusResult::Offline:
return {QString{},
tr("The boxcat service is offline or you are not connected to the internet.")};

View File

@ -172,9 +172,7 @@ void GameList::onTextChanged(const QString& new_text) {
const int folder_count = tree_view->model()->rowCount();
QString edit_filter_text = new_text.toLower();
QStandardItem* folder;
QStandardItem* child;
int children_total = 0;
QModelIndex root_index = item_model->invisibleRootItem()->index();
// If the searchfield is empty every item is visible
// Otherwise the filter gets applied
@ -272,6 +270,8 @@ void GameList::onUpdateThemedIcons() {
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
Qt::DecorationRole);
break;
default:
break;
}
}
}
@ -392,6 +392,8 @@ void GameList::ValidateEntry(const QModelIndex& item) {
case GameListItemType::AddDir:
emit AddDirectory();
break;
default:
break;
}
}
@ -462,6 +464,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
case GameListItemType::SysNandDir:
AddPermDirPopup(context_menu, selected);
break;
default:
break;
}
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
}

View File

@ -247,7 +247,7 @@ public:
Qt::DecorationRole);
setData(QObject::tr("System Titles"), Qt::DisplayRole);
break;
case GameListItemType::CustomDir:
case GameListItemType::CustomDir: {
const QString icon_name = QFileInfo::exists(game_dir->path)
? QStringLiteral("folder")
: QStringLiteral("bad_folder");
@ -256,8 +256,11 @@ public:
Qt::DecorationRole);
setData(game_dir->path, Qt::DisplayRole);
break;
};
};
}
default:
break;
}
}
int type() const override {
return static_cast<int>(dir_type);

View File

@ -326,10 +326,10 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
}
} else {
std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon);
[[maybe_unused]] const auto res1 = loader->ReadIcon(icon);
std::string name = " ";
const auto res3 = loader->ReadTitle(name);
[[maybe_unused]] const auto res3 = loader->ReadTitle(name);
const FileSys::PatchManager patch{program_id};
@ -354,20 +354,20 @@ void GameListWorker::run() {
for (UISettings::GameDir& game_dir : game_dirs) {
if (game_dir.path == QStringLiteral("SDMC")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
emit DirEntryReady({game_list_dir});
emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == QStringLiteral("UserNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
emit DirEntryReady({game_list_dir});
emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == QStringLiteral("SysNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
emit DirEntryReady({game_list_dir});
emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else {
watch_list.append(game_dir.path);
auto* const game_list_dir = new GameListDir(game_dir);
emit DirEntryReady({game_list_dir});
emit DirEntryReady(game_list_dir);
provider->ClearAllEntries();
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2,
game_list_dir);

View File

@ -75,8 +75,9 @@ private:
std::shared_ptr<FileSys::VfsFilesystem> vfs;
FileSys::ManualContentProvider* provider;
QStringList watch_list;
const CompatibilityList& compatibility_list;
QVector<UISettings::GameDir>& game_dirs;
const CompatibilityList& compatibility_list;
QStringList watch_list;
std::atomic_bool stop_processing;
};