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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-14 12:48:13 -05:00
common: Make use of [[nodiscard]] where applicable
Now that clang-format makes [[nodiscard]] attributes format sensibly, we can apply them to several functions within the common library to allow the compiler to complain about any misuses of the functions.
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@ -223,15 +223,15 @@ public:
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ListShiftForward(levels[priority], n);
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}
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std::size_t depth() const {
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[[nodiscard]] std::size_t depth() const {
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return Depth;
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}
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std::size_t size(u32 priority) const {
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[[nodiscard]] std::size_t size(u32 priority) const {
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return levels[priority].size();
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}
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std::size_t size() const {
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[[nodiscard]] std::size_t size() const {
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u64 priorities = used_priorities;
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std::size_t size = 0;
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while (priorities != 0) {
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@ -242,64 +242,64 @@ public:
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return size;
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}
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bool empty() const {
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[[nodiscard]] bool empty() const {
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return used_priorities == 0;
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}
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bool empty(u32 priority) const {
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[[nodiscard]] bool empty(u32 priority) const {
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return (used_priorities & (1ULL << priority)) == 0;
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}
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u32 highest_priority_set(u32 max_priority = 0) const {
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[[nodiscard]] u32 highest_priority_set(u32 max_priority = 0) const {
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const u64 priorities =
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max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
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return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
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}
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u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
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[[nodiscard]] u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
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const u64 priorities = min_priority >= Depth - 1
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? used_priorities
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: (used_priorities & ((1ULL << (min_priority + 1)) - 1));
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return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
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}
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const_iterator cbegin(u32 max_prio = 0) const {
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[[nodiscard]] const_iterator cbegin(u32 max_prio = 0) const {
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const u32 priority = highest_priority_set(max_prio);
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return priority == Depth ? cend()
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: const_iterator{*this, levels[priority].cbegin(), priority};
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}
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const_iterator begin(u32 max_prio = 0) const {
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[[nodiscard]] const_iterator begin(u32 max_prio = 0) const {
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return cbegin(max_prio);
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}
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iterator begin(u32 max_prio = 0) {
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[[nodiscard]] iterator begin(u32 max_prio = 0) {
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const u32 priority = highest_priority_set(max_prio);
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return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
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}
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const_iterator cend(u32 min_prio = Depth - 1) const {
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[[nodiscard]] const_iterator cend(u32 min_prio = Depth - 1) const {
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return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
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}
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const_iterator end(u32 min_prio = Depth - 1) const {
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[[nodiscard]] const_iterator end(u32 min_prio = Depth - 1) const {
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return cend(min_prio);
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}
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iterator end(u32 min_prio = Depth - 1) {
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[[nodiscard]] iterator end(u32 min_prio = Depth - 1) {
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return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
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}
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T& front(u32 max_priority = 0) {
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[[nodiscard]] T& front(u32 max_priority = 0) {
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const u32 priority = highest_priority_set(max_priority);
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return levels[priority == Depth ? 0 : priority].front();
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}
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const T& front(u32 max_priority = 0) const {
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[[nodiscard]] const T& front(u32 max_priority = 0) const {
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const u32 priority = highest_priority_set(max_priority);
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return levels[priority == Depth ? 0 : priority].front();
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}
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T back(u32 min_priority = Depth - 1) {
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[[nodiscard]] T& back(u32 min_priority = Depth - 1) {
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const u32 priority = lowest_priority_set(min_priority); // intended
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return levels[priority == Depth ? 63 : priority].back();
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}
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const T& back(u32 min_priority = Depth - 1) const {
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[[nodiscard]] const T& back(u32 min_priority = Depth - 1) const {
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const u32 priority = lowest_priority_set(min_priority); // intended
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return levels[priority == Depth ? 63 : priority].back();
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}
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@ -329,7 +329,8 @@ private:
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in_list.splice(position, out_list, element);
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}
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static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) {
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[[nodiscard]] static const_list_iterator ListIterateTo(const std::list<T>& list,
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const T& element) {
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auto it = list.cbegin();
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while (it != list.cend() && *it != element) {
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++it;
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