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Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848)
* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats Do a separate function in order to get Bytes Per Pixel of DepthFormat Apply the new function in gpu.h delete unneeded white space * correct merging error
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@ -34,19 +34,51 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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switch (format) {
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case RenderTargetFormat::RGBA32_FLOAT:
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case RenderTargetFormat::RGBA32_UINT:
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return 16;
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case RenderTargetFormat::RGBA16_FLOAT:
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case RenderTargetFormat::RG32_FLOAT:
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return 8;
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case RenderTargetFormat::RGBA8_UNORM:
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case RenderTargetFormat::RGBA8_SRGB:
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case RenderTargetFormat::RGB10_A2_UNORM:
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case RenderTargetFormat::BGRA8_UNORM:
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case RenderTargetFormat::RG16_UNORM:
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case RenderTargetFormat::RG16_SNORM:
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case RenderTargetFormat::RG16_UINT:
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case RenderTargetFormat::RG16_SINT:
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case RenderTargetFormat::RG16_FLOAT:
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case RenderTargetFormat::R32_FLOAT:
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case RenderTargetFormat::R11G11B10_FLOAT:
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return 4;
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case RenderTargetFormat::R16_UNORM:
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case RenderTargetFormat::R16_SNORM:
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case RenderTargetFormat::R16_UINT:
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case RenderTargetFormat::R16_SINT:
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case RenderTargetFormat::R16_FLOAT:
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return 2;
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case RenderTargetFormat::R8_UNORM:
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return 1;
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default:
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UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
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}
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}
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u32 DepthFormatBytesPerPixel(DepthFormat format) {
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switch (format) {
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case DepthFormat::Z32_S8_X24_FLOAT:
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return 8;
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case DepthFormat::Z32_FLOAT:
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case DepthFormat::S8_Z24_UNORM:
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case DepthFormat::Z24_X8_UNORM:
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case DepthFormat::Z24_S8_UNORM:
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case DepthFormat::Z24_C8_UNORM:
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return 4;
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case DepthFormat::Z16_UNORM:
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return 2;
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default:
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UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
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}
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}
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} // namespace Tegra
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