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shader: Implement ISET, add common_funcs
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@ -62,6 +62,8 @@ add_library(shader_recompiler STATIC
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frontend/maxwell/translate/impl/bitfield_extract.cpp
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frontend/maxwell/translate/impl/bitfield_insert.cpp
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frontend/maxwell/translate/impl/common_encoding.h
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frontend/maxwell/translate/impl/common_funcs.cpp
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frontend/maxwell/translate/impl/common_funcs.h
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frontend/maxwell/translate/impl/floating_point_add.cpp
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frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
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frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
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@ -72,6 +74,7 @@ add_library(shader_recompiler STATIC
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frontend/maxwell/translate/impl/impl.h
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frontend/maxwell/translate/impl/integer_add.cpp
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frontend/maxwell/translate/impl/integer_compare.cpp
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frontend/maxwell/translate/impl/integer_compare_and_set.cpp
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frontend/maxwell/translate/impl/integer_minimum_maximum.cpp
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frontend/maxwell/translate/impl/integer_popcount.cpp
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frontend/maxwell/translate/impl/integer_scaled_add.cpp
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