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shader: Implement ISET, add common_funcs
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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[[nodiscard]] IR::U1 IntegerCompare(TranslatorVisitor& v, const IR::U32& operand_1,
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const IR::U32& operand_2, ComparisonOp compare_op,
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bool is_signed);
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[[nodiscard]] IR::U1 PredicateCombine(TranslatorVisitor& v, const IR::U1& predicate_1,
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const IR::U1& predicate_2, BooleanOp bop);
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} // namespace Shader::Maxwell
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