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More improvements to GDBStub (#653)
* More improvements to GDBStub - Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS. - List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names. - Initial support for floating point registers. * Tidy up as requested in PR feedback * Tidy up as requested in PR feedback
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@ -134,7 +134,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
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size_t dir_end = full_path.find_last_of("/"
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// windows needs the : included for something like just "C:" to be considered a directory
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#ifdef _WIN32
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":"
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"\\:"
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#endif
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);
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if (std::string::npos == dir_end)
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