yuzu/configuration: Make function naming consistent

This commit is contained in:
Lioncash
2019-05-26 00:39:23 -04:00
parent 1eb979221f
commit e1d755bdda
33 changed files with 234 additions and 213 deletions

View File

@ -67,12 +67,12 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
connect(item_model, &QStandardItemModel::itemChanged,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
this->loadConfiguration();
LoadConfiguration();
}
ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default;
void ConfigurePerGameGeneral::applyConfiguration() {
void ConfigurePerGameGeneral::ApplyConfiguration() {
std::vector<std::string> disabled_addons;
for (const auto& item : list_items) {
@ -92,12 +92,12 @@ void ConfigurePerGameGeneral::applyConfiguration() {
Settings::values.disabled_addons[title_id] = disabled_addons;
}
void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) {
void ConfigurePerGameGeneral::LoadFromFile(FileSys::VirtualFile file) {
this->file = std::move(file);
this->loadConfiguration();
LoadConfiguration();
}
void ConfigurePerGameGeneral::loadConfiguration() {
void ConfigurePerGameGeneral::LoadConfiguration() {
if (file == nullptr) {
return;
}