yuzu: Add per-game linux gamemode configuration

This commit is contained in:
flodavid
2024-01-02 19:59:03 +01:00
parent 68fe1e3476
commit e231b8b6f5
14 changed files with 197 additions and 0 deletions

View File

@ -33,6 +33,7 @@
#include "yuzu/configuration/configure_graphics.h"
#include "yuzu/configuration/configure_graphics_advanced.h"
#include "yuzu/configuration/configure_input_per_game.h"
#include "yuzu/configuration/configure_linux_tab.h"
#include "yuzu/configuration/configure_per_game.h"
#include "yuzu/configuration/configure_per_game_addons.h"
#include "yuzu/configuration/configure_system.h"
@ -60,6 +61,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
linux_tab = std::make_unique<ConfigureLinuxTab>(system_, tab_group, *builder, this);
system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
ui->setupUi(this);
@ -71,6 +73,10 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics"));
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles"));
// Only show Linux tab on Unix
#ifdef __unix__
ui->tabWidget->addTab(linux_tab.get(), tr("Linux"));
#endif
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));