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https://github.com/yuzu-emu/yuzu-android.git
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yuzu: Add per-game linux gamemode configuration
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@ -33,6 +33,7 @@
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#include "yuzu/configuration/configure_graphics.h"
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#include "yuzu/configuration/configure_graphics_advanced.h"
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#include "yuzu/configuration/configure_input_per_game.h"
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#include "yuzu/configuration/configure_linux_tab.h"
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#include "yuzu/configuration/configure_per_game.h"
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#include "yuzu/configuration/configure_per_game_addons.h"
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#include "yuzu/configuration/configure_system.h"
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@ -60,6 +61,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
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[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
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input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
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linux_tab = std::make_unique<ConfigureLinuxTab>(system_, tab_group, *builder, this);
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system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
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ui->setupUi(this);
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@ -71,6 +73,10 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics"));
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ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
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ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles"));
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// Only show Linux tab on Unix
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#ifdef __unix__
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ui->tabWidget->addTab(linux_tab.get(), tr("Linux"));
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#endif
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setFocusPolicy(Qt::ClickFocus);
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setWindowTitle(tr("Properties"));
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