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game_list: Eliminate variable shadowing
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@ -67,8 +67,8 @@ public:
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COLUMN_COUNT, // Number of columns
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};
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explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
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FileSys::ManualContentProvider* provider, Core::System& system_,
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explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
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FileSys::ManualContentProvider* provider_, Core::System& system_,
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GMainWindow* parent = nullptr);
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~GameList() override;
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