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game_list: Eliminate variable shadowing
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@ -225,8 +225,8 @@ public:
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static constexpr int GameDirRole = Qt::UserRole + 2;
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explicit GameListDir(UISettings::GameDir& directory,
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GameListItemType dir_type = GameListItemType::CustomDir)
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: dir_type{dir_type} {
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GameListItemType dir_type_ = GameListItemType::CustomDir)
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: dir_type{dir_type_} {
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setData(type(), TypeRole);
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UISettings::GameDir* game_dir = &directory;
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@ -356,7 +356,7 @@ public:
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private:
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class KeyReleaseEater : public QObject {
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public:
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explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr);
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explicit KeyReleaseEater(GameList* gamelist_, QObject* parent = nullptr);
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private:
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GameList* gamelist = nullptr;
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