mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-18 17:08:00 -05:00
Initial implementation of fragment shader generation with caching.
This commit is contained in:
@ -317,6 +317,7 @@ struct Regs {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 source_raw;
|
||||
BitField< 0, 4, Source> color_source1;
|
||||
BitField< 4, 4, Source> color_source2;
|
||||
BitField< 8, 4, Source> color_source3;
|
||||
@ -326,6 +327,7 @@ struct Regs {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 modifier_raw;
|
||||
BitField< 0, 4, ColorModifier> color_modifier1;
|
||||
BitField< 4, 4, ColorModifier> color_modifier2;
|
||||
BitField< 8, 4, ColorModifier> color_modifier3;
|
||||
@ -335,6 +337,7 @@ struct Regs {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 op_raw;
|
||||
BitField< 0, 4, Operation> color_op;
|
||||
BitField<16, 4, Operation> alpha_op;
|
||||
};
|
||||
@ -348,6 +351,7 @@ struct Regs {
|
||||
};
|
||||
|
||||
union {
|
||||
u32 scale_raw;
|
||||
BitField< 0, 2, u32> color_scale;
|
||||
BitField<16, 2, u32> alpha_scale;
|
||||
};
|
||||
|
Reference in New Issue
Block a user