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maxwell3d: Implement Conditional Rendering
Conditional Rendering takes care of conditionaly clearing or drawing depending on a set of queries. This PR implements the query checks to stablish if things can be rendered or not.
This commit is contained in:
committed by
FernandoS27
parent
223a535f3f
commit
e42bcf2314
@ -249,6 +249,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
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ProcessQueryGet();
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break;
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}
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case MAXWELL3D_REG_INDEX(condition.mode): {
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ProcessQueryCondition();
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break;
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}
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case MAXWELL3D_REG_INDEX(sync_info): {
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ProcessSyncPoint();
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break;
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@ -302,6 +306,7 @@ void Maxwell3D::ProcessQueryGet() {
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result = regs.query.query_sequence;
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break;
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default:
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result = 1;
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UNIMPLEMENTED_MSG("Unimplemented query select type {}",
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static_cast<u32>(regs.query.query_get.select.Value()));
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}
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@ -342,6 +347,45 @@ void Maxwell3D::ProcessQueryGet() {
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}
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}
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void Maxwell3D::ProcessQueryCondition() {
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const GPUVAddr condition_address{regs.condition.Address()};
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switch (regs.condition.mode) {
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case Regs::ConditionMode::Always: {
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execute_on = true;
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break;
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}
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case Regs::ConditionMode::Never: {
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execute_on = false;
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break;
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}
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case Regs::ConditionMode::ResNonZero: {
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Regs::QueryCompare cmp;
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memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
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execute_on = cmp.initial_sequence != 0U && cmp.initial_mode != 0U;
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break;
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}
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case Regs::ConditionMode::Equal: {
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Regs::QueryCompare cmp;
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memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
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execute_on =
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cmp.initial_sequence == cmp.current_sequence && cmp.initial_mode == cmp.current_mode;
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break;
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}
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case Regs::ConditionMode::NotEqual: {
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Regs::QueryCompare cmp;
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memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
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execute_on =
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cmp.initial_sequence != cmp.current_sequence || cmp.initial_mode != cmp.current_mode;
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break;
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}
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default: {
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UNIMPLEMENTED_MSG("Uninplemented Condition Mode!");
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execute_on = true;
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break;
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}
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}
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}
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void Maxwell3D::ProcessSyncPoint() {
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const u32 sync_point = regs.sync_info.sync_point.Value();
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const u32 increment = regs.sync_info.increment.Value();
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