Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.

This will be useful when implementing mutex priority inheritance.
This commit is contained in:
Subv
2017-01-01 16:53:22 -05:00
parent 38a90882a4
commit e6a7723f2f
17 changed files with 56 additions and 68 deletions

View File

@ -29,12 +29,12 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
}
bool ServerSession::ShouldWait() {
bool ServerSession::ShouldWait(Thread* thread) const {
return !signaled;
}
void ServerSession::Acquire() {
ASSERT_MSG(!ShouldWait(), "object unavailable!");
void ServerSession::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
signaled = false;
}