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Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
This will be useful when implementing mutex priority inheritance.
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@ -72,8 +72,8 @@ public:
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return HANDLE_TYPE;
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}
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bool ShouldWait() override;
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void Acquire() override;
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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/**
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* Gets the thread's current priority
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