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input_common/tas: Add swap controller
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@ -155,28 +155,28 @@ public:
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/// Retrieves the underlying udp touch handler.
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[[nodiscard]] const UDPTouchFactory* GetUDPTouch() const;
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/// Retrieves the underlying GameCube button handler.
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/// Retrieves the underlying mouse button handler.
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[[nodiscard]] MouseButtonFactory* GetMouseButtons();
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/// Retrieves the underlying GameCube button handler.
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/// Retrieves the underlying mouse button handler.
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[[nodiscard]] const MouseButtonFactory* GetMouseButtons() const;
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/// Retrieves the underlying udp touch handler.
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/// Retrieves the underlying mouse analog handler.
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[[nodiscard]] MouseAnalogFactory* GetMouseAnalogs();
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/// Retrieves the underlying udp touch handler.
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/// Retrieves the underlying mouse analog handler.
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[[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const;
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/// Retrieves the underlying udp motion handler.
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/// Retrieves the underlying mouse motion handler.
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[[nodiscard]] MouseMotionFactory* GetMouseMotions();
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/// Retrieves the underlying udp motion handler.
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/// Retrieves the underlying mouse motion handler.
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[[nodiscard]] const MouseMotionFactory* GetMouseMotions() const;
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/// Retrieves the underlying udp touch handler.
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/// Retrieves the underlying mouse touch handler.
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[[nodiscard]] MouseTouchFactory* GetMouseTouch();
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/// Retrieves the underlying udp touch handler.
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/// Retrieves the underlying mouse touch handler.
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[[nodiscard]] const MouseTouchFactory* GetMouseTouch() const;
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/// Retrieves the underlying tas button handler.
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@ -185,10 +185,10 @@ public:
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/// Retrieves the underlying tas button handler.
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[[nodiscard]] const TasButtonFactory* GetTasButtons() const;
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/// Retrieves the underlying tas touch handler.
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/// Retrieves the underlying tas analogs handler.
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[[nodiscard]] TasAnalogFactory* GetTasAnalogs();
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/// Retrieves the underlying tas touch handler.
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/// Retrieves the underlying tas analogs handler.
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[[nodiscard]] const TasAnalogFactory* GetTasAnalogs() const;
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/// Reloads the input devices
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