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Merge pull request #1059 from Subv/vertex_offset
GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
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@ -769,7 +769,12 @@ struct Regs {
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// Number of vertices to render
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u32 num_vertices;
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INSERT_PADDING_WORDS(0x5);
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INSERT_PADDING_WORDS(0x1);
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// The index of the first vertex to render
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u32 vertex_offset;
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INSERT_PADDING_WORDS(0x3);
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// These two trigger rendering of triangles
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u32 trigger_draw;
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