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video_core: Implement RG8_SINT render target and fix RG8_UINT
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@ -85,7 +85,8 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
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{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // RGBA8_SRGB
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{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // RG8U
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{GL_RG8_SNORM, GL_RG, GL_BYTE}, // RG8S
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{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG8UI
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{GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // RG8I
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{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // RG8UI
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{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG32UI
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{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // RGBX16F
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{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32UI
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