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Rasterizer: Disable fence managing in synchronous gpu.
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@ -252,7 +252,7 @@ public:
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auto& surface = render_targets[index].target;
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surface->MarkAsRenderTarget(false, NO_RT);
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const auto& cr_params = surface->GetSurfaceParams();
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if (!cr_params.is_tiled) {
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if (!cr_params.is_tiled && Settings::values.use_asynchronous_gpu_emulation) {
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AsyncFlushSurface(surface);
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}
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}
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