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Fix debug build
A non-existent parameter was left in some formatting calls (the logging macro for which only does anything meaningful on debug builds)
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@ -128,10 +128,8 @@ enum class BufferMethods {
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};
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void GPU::CallMethod(const MethodCall& method_call) {
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LOG_TRACE(HW_GPU,
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"Processing method {:08X} on subchannel {} value "
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"{:08X} remaining params {}",
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MethCall.method, MethCall.subchannel, value, remaining_params);
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LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
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method_call.subchannel);
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ASSERT(method_call.subchannel < bound_engines.size());
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