control_metadata: Use alternate language names if AmericanEnglish isn't available

This commit is contained in:
Zach Hilman
2018-09-03 19:00:14 -04:00
parent 23d2c50479
commit e973cceadd
2 changed files with 17 additions and 4 deletions

View File

@ -9,6 +9,7 @@
#include <string>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
@ -61,6 +62,8 @@ enum class Language : u8 {
Korean = 12,
Taiwanese = 13,
Chinese = 14,
Default = 255,
};
static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
@ -75,9 +78,9 @@ static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
class NACP {
public:
explicit NACP(VirtualFile file);
const LanguageEntry& GetLanguageEntry(Language language = Language::AmericanEnglish) const;
std::string GetApplicationName(Language language = Language::AmericanEnglish) const;
std::string GetDeveloperName(Language language = Language::AmericanEnglish) const;
const LanguageEntry& GetLanguageEntry(Language language = Language::Default) const;
std::string GetApplicationName(Language language = Language::Default) const;
std::string GetDeveloperName(Language language = Language::Default) const;
u64 GetTitleId() const;
std::string GetVersionString() const;