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shader: Interact texture buffers with buffer cache
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@ -154,8 +154,8 @@ private:
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void DefineSharedMemory(const IR::Program& program);
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void DefineConstantBuffers(const Info& info, u32& binding);
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void DefineStorageBuffers(const Info& info, u32& binding);
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void DefineTextures(const Info& info, u32& binding);
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void DefineTextureBuffers(const Info& info, u32& binding);
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void DefineTextures(const Info& info, u32& binding);
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void DefineAttributeMemAccess(const Info& info);
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void DefineLabels(IR::Program& program);
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