mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-10 14:48:17 -05:00
input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status. It represents whether the vibration device supports vibration or not. If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
This commit is contained in:
@ -18,6 +18,7 @@
|
||||
#include "applets/web_browser.h"
|
||||
#include "configuration/configure_input.h"
|
||||
#include "configuration/configure_per_game.h"
|
||||
#include "configuration/configure_vibration.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
@ -1096,6 +1097,8 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig);
|
||||
}
|
||||
|
||||
ConfigureVibration::SetAllVibrationDevices();
|
||||
|
||||
Settings::LogSettings();
|
||||
|
||||
if (UISettings::values.select_user_on_boot) {
|
||||
|
Reference in New Issue
Block a user