service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.

- Used by Animal Crossing: New Horizons.
This commit is contained in:
bunnei
2020-04-14 22:28:41 -04:00
parent 7e4a132a77
commit eb676c343a
3 changed files with 25 additions and 1 deletions

View File

@ -29,7 +29,7 @@ Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* nam
{300, &Time::CalculateMonotonicSystemClockBaseTimePoint, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, &Time::GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, &Time::CalculateSpanBetween, "CalculateSpanBetween"},
};
// clang-format on