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https://github.com/yuzu-emu/yuzu-android.git
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gl_shader_cache: Link loading screen with disk shader cache load
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@ -28,6 +28,7 @@
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "core/telemetry_session.h"
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#include "video_core/renderer_base.h"
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#include "yuzu_cmd/config.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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@ -217,6 +218,8 @@ int main(int argc, char** argv) {
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Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
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system.Renderer().Rasterizer().LoadDiskResources();
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while (emu_window->IsOpen()) {
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system.RunLoop();
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}
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