mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-16 16:17:57 -05:00
Rework ADSP into a wrapper for apps
This commit is contained in:
215
src/audio_core/adsp/apps/audio_renderer/audio_renderer.cpp
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215
src/audio_core/adsp/apps/audio_renderer/audio_renderer.cpp
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@ -0,0 +1,215 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <chrono>
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#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h"
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#include "audio_core/audio_core.h"
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#include "audio_core/common/common.h"
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#include "audio_core/sink/sink.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/thread.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP", MP_RGB(60, 19, 97));
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namespace AudioCore::ADSP::AudioRenderer {
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AudioRenderer::AudioRenderer(Core::System& system_, Core::Memory::Memory& memory_,
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Sink::Sink& sink_)
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: system{system_}, memory{memory_}, sink{sink_} {}
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AudioRenderer::~AudioRenderer() {
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Stop();
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}
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void AudioRenderer::Start() {
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CreateSinkStreams();
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mailbox.Initialize(AppMailboxId::AudioRenderer);
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main_thread = std::jthread([this](std::stop_token stop_token) { Main(stop_token); });
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mailbox.Send(Direction::DSP, {Message::InitializeOK, {}});
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if (mailbox.Receive(Direction::Host).msg != Message::InitializeOK) {
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LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
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"message response from ADSP!");
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return;
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}
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running = true;
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}
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void AudioRenderer::Stop() {
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if (!running) {
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return;
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}
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mailbox.Send(Direction::DSP, {Message::Shutdown, {}});
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if (mailbox.Receive(Direction::Host).msg != Message::Shutdown) {
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LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
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"message response from ADSP!");
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}
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main_thread.request_stop();
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main_thread.join();
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for (auto& stream : streams) {
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if (stream) {
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stream->Stop();
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sink.CloseStream(stream);
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stream = nullptr;
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}
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}
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running = false;
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}
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void AudioRenderer::Signal() {
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signalled_tick = system.CoreTiming().GetGlobalTimeNs().count();
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Send(Direction::DSP, {Message::Render, {}});
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}
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void AudioRenderer::Wait() {
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auto received = Receive(Direction::Host);
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if (received.msg != Message::RenderResponse) {
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LOG_ERROR(Service_Audio,
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"Did not receive the expected render response from the AudioRenderer! Expected "
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"{}, got {}",
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Message::RenderResponse, received.msg);
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}
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}
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void AudioRenderer::Send(Direction dir, MailboxMessage message) {
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mailbox.Send(dir, std::move(message));
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}
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MailboxMessage AudioRenderer::Receive(Direction dir, bool block) {
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return mailbox.Receive(dir, block);
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}
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void AudioRenderer::SetCommandBuffer(s32 session_id, CommandBuffer& buffer) noexcept {
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command_buffers[session_id] = buffer;
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}
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u32 AudioRenderer::GetRemainCommandCount(s32 session_id) const noexcept {
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return command_buffers[session_id].remaining_command_count;
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}
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void AudioRenderer::ClearRemainCommandCount(s32 session_id) noexcept {
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command_buffers[session_id].remaining_command_count = 0;
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}
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u64 AudioRenderer::GetRenderingStartTick(s32 session_id) const noexcept {
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return (1000 * command_buffers[session_id].render_time_taken_us) + signalled_tick;
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}
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void AudioRenderer::CreateSinkStreams() {
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u32 channels{sink.GetDeviceChannels()};
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for (u32 i = 0; i < MaxRendererSessions; i++) {
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std::string name{fmt::format("ADSP_RenderStream-{}", i)};
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streams[i] =
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sink.AcquireSinkStream(system, channels, name, ::AudioCore::Sink::StreamType::Render);
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streams[i]->SetRingSize(4);
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}
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}
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void AudioRenderer::Main(std::stop_token stop_token) {
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static constexpr char name[]{"AudioRenderer"};
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MicroProfileOnThreadCreate(name);
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Common::SetCurrentThreadName(name);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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// TODO: Create buffer map/unmap thread + mailbox
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// TODO: Create gMix devices, initialize them here
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if (mailbox.Receive(Direction::DSP).msg != Message::InitializeOK) {
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LOG_ERROR(Service_Audio,
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"ADSP Audio Renderer -- Failed to receive initialize message from host!");
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return;
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}
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mailbox.Send(Direction::Host, {Message::InitializeOK, {}});
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// 0.12 seconds (2,304,000 / 19,200,000)
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constexpr u64 max_process_time{2'304'000ULL};
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while (!stop_token.stop_requested()) {
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auto received{mailbox.Receive(Direction::DSP)};
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switch (received.msg) {
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case Message::Shutdown:
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mailbox.Send(Direction::Host, {Message::Shutdown, {}});
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return;
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case Message::Render: {
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if (system.IsShuttingDown()) [[unlikely]] {
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std::this_thread::sleep_for(std::chrono::milliseconds(5));
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mailbox.Send(Direction::Host, {Message::RenderResponse, {}});
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continue;
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}
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std::array<bool, MaxRendererSessions> buffers_reset{};
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std::array<u64, MaxRendererSessions> render_times_taken{};
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const auto start_time{system.CoreTiming().GetGlobalTimeUs().count()};
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for (u32 index = 0; index < MaxRendererSessions; index++) {
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auto& command_buffer{command_buffers[index]};
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auto& command_list_processor{command_list_processors[index]};
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// Check this buffer is valid, as it may not be used.
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if (command_buffer.buffer != 0) {
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// If there are no remaining commands (from the previous list),
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// this is a new command list, initialize it.
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if (command_buffer.remaining_command_count == 0) {
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command_list_processor.Initialize(system, command_buffer.buffer,
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command_buffer.size, streams[index]);
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}
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if (command_buffer.reset_buffer && !buffers_reset[index]) {
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streams[index]->ClearQueue();
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buffers_reset[index] = true;
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}
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u64 max_time{max_process_time};
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if (index == 1 && command_buffer.applet_resource_user_id ==
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command_buffers[0].applet_resource_user_id) {
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max_time = max_process_time - render_times_taken[0];
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if (render_times_taken[0] > max_process_time) {
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max_time = 0;
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}
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}
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max_time = std::min(command_buffer.time_limit, max_time);
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command_list_processor.SetProcessTimeMax(max_time);
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if (index == 0) {
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streams[index]->WaitFreeSpace(stop_token);
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}
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// Process the command list
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{
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MICROPROFILE_SCOPE(Audio_Renderer);
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render_times_taken[index] =
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command_list_processor.Process(index) - start_time;
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}
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const auto end_time{system.CoreTiming().GetGlobalTimeUs().count()};
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command_buffer.remaining_command_count =
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command_list_processor.GetRemainingCommandCount();
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command_buffer.render_time_taken_us = end_time - start_time;
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}
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}
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mailbox.Send(Direction::Host, {Message::RenderResponse, {}});
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} break;
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default:
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LOG_WARNING(Service_Audio,
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"ADSP AudioRenderer received an invalid message, msg={:02X}!",
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received.msg);
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break;
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}
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}
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}
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} // namespace AudioCore::ADSP::AudioRenderer
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115
src/audio_core/adsp/apps/audio_renderer/audio_renderer.h
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115
src/audio_core/adsp/apps/audio_renderer/audio_renderer.h
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@ -0,0 +1,115 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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#include <memory>
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#include <thread>
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#include "audio_core/adsp/apps/audio_renderer/command_buffer.h"
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#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h"
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#include "audio_core/adsp/mailbox.h"
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#include "common/common_types.h"
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#include "common/polyfill_thread.h"
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#include "common/reader_writer_queue.h"
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#include "common/thread.h"
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namespace Core {
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class System;
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namespace Timing {
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struct EventType;
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}
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namespace Memory {
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class Memory;
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}
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class System;
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} // namespace Core
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namespace AudioCore {
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namespace Sink {
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class Sink;
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}
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namespace ADSP::AudioRenderer {
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enum Message : u32 {
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Invalid = 0x00,
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MapUnmap_Map = 0x01,
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MapUnmap_MapResponse = 0x02,
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MapUnmap_Unmap = 0x03,
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MapUnmap_UnmapResponse = 0x04,
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MapUnmap_InvalidateCache = 0x05,
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MapUnmap_InvalidateCacheResponse = 0x06,
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MapUnmap_Shutdown = 0x07,
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MapUnmap_ShutdownResponse = 0x08,
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InitializeOK = 0x16,
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RenderResponse = 0x20,
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Render = 0x2A,
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Shutdown = 0x34,
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};
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/**
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* The AudioRenderer application running on the ADSP.
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*/
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class AudioRenderer {
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public:
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explicit AudioRenderer(Core::System& system, Core::Memory::Memory& memory, Sink::Sink& sink);
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~AudioRenderer();
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/**
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* Start the AudioRenderer.
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*
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* @param mailbox The mailbox to use for this session.
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*/
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void Start();
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/**
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* Stop the AudioRenderer.
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*/
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void Stop();
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void Signal();
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void Wait();
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void Send(Direction dir, MailboxMessage message);
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MailboxMessage Receive(Direction dir, bool block = true);
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void SetCommandBuffer(s32 session_id, CommandBuffer& buffer) noexcept;
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u32 GetRemainCommandCount(s32 session_id) const noexcept;
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void ClearRemainCommandCount(s32 session_id) noexcept;
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u64 GetRenderingStartTick(s32 session_id) const noexcept;
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private:
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/**
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* Main AudioRenderer thread, responsible for processing the command lists.
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*/
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void Main(std::stop_token stop_token);
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/**
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* Creates the streams which will receive the processed samples.
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*/
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void CreateSinkStreams();
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/// Core system
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Core::System& system;
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/// Memory
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Core::Memory::Memory& memory;
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/// The output sink the AudioRenderer will use
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Sink::Sink& sink;
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/// The active mailbox
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Mailbox mailbox;
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/// Main thread
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std::jthread main_thread{};
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/// The current state
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std::atomic<bool> running{};
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std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
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/// The command lists to process
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std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{};
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/// The streams which will receive the processed samples
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std::array<Sink::SinkStream*, MaxRendererSessions> streams{};
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u64 signalled_tick{0};
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};
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} // namespace ADSP::AudioRenderer
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} // namespace AudioCore
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23
src/audio_core/adsp/apps/audio_renderer/command_buffer.h
Normal file
23
src/audio_core/adsp/apps/audio_renderer/command_buffer.h
Normal file
@ -0,0 +1,23 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "audio_core/common/common.h"
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#include "common/common_types.h"
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namespace AudioCore::ADSP::AudioRenderer {
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struct CommandBuffer {
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// Set by the host
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CpuAddr buffer{};
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u64 size{};
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u64 time_limit{};
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u64 applet_resource_user_id{};
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bool reset_buffer{};
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// Set by the DSP
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u32 remaining_command_count{};
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u64 render_time_taken_us{};
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};
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} // namespace AudioCore::ADSP::AudioRenderer
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@ -0,0 +1,108 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <string>
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#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h"
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#include "audio_core/renderer/command/command_list_header.h"
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#include "audio_core/renderer/command/commands.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/memory.h"
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namespace AudioCore::ADSP::AudioRenderer {
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void CommandListProcessor::Initialize(Core::System& system_, CpuAddr buffer, u64 size,
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Sink::SinkStream* stream_) {
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system = &system_;
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memory = &system->ApplicationMemory();
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stream = stream_;
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header = reinterpret_cast<Renderer::CommandListHeader*>(buffer);
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commands = reinterpret_cast<u8*>(buffer + sizeof(Renderer::CommandListHeader));
|
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commands_buffer_size = size;
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command_count = header->command_count;
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sample_count = header->sample_count;
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target_sample_rate = header->sample_rate;
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mix_buffers = header->samples_buffer;
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buffer_count = header->buffer_count;
|
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processed_command_count = 0;
|
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}
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||||
|
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void CommandListProcessor::SetProcessTimeMax(const u64 time) {
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max_process_time = time;
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}
|
||||
|
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u32 CommandListProcessor::GetRemainingCommandCount() const {
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return command_count - processed_command_count;
|
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}
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||||
|
||||
void CommandListProcessor::SetBuffer(const CpuAddr buffer, const u64 size) {
|
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commands = reinterpret_cast<u8*>(buffer + sizeof(Renderer::CommandListHeader));
|
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commands_buffer_size = size;
|
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}
|
||||
|
||||
Sink::SinkStream* CommandListProcessor::GetOutputSinkStream() const {
|
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return stream;
|
||||
}
|
||||
|
||||
u64 CommandListProcessor::Process(u32 session_id) {
|
||||
const auto start_time_{system->CoreTiming().GetGlobalTimeUs().count()};
|
||||
const auto command_base{CpuAddr(commands)};
|
||||
|
||||
if (processed_command_count > 0) {
|
||||
current_processing_time += start_time_ - end_time;
|
||||
} else {
|
||||
start_time = start_time_;
|
||||
current_processing_time = 0;
|
||||
}
|
||||
|
||||
std::string dump{fmt::format("\nSession {}\n", session_id)};
|
||||
|
||||
for (u32 index = 0; index < command_count; index++) {
|
||||
auto& command{*reinterpret_cast<Renderer::ICommand*>(commands)};
|
||||
|
||||
if (command.magic != 0xCAFEBABE) {
|
||||
LOG_ERROR(Service_Audio, "Command has invalid magic! Expected 0xCAFEBABE, got {:08X}",
|
||||
command.magic);
|
||||
return system->CoreTiming().GetGlobalTimeUs().count() - start_time_;
|
||||
}
|
||||
|
||||
auto current_offset{CpuAddr(commands) - command_base};
|
||||
|
||||
if (current_offset + command.size > commands_buffer_size) {
|
||||
LOG_ERROR(Service_Audio,
|
||||
"Command exceeded command buffer, buffer size {:08X}, command ends at {:08X}",
|
||||
commands_buffer_size,
|
||||
CpuAddr(commands) + command.size - sizeof(Renderer::CommandListHeader));
|
||||
return system->CoreTiming().GetGlobalTimeUs().count() - start_time_;
|
||||
}
|
||||
|
||||
if (Settings::values.dump_audio_commands) {
|
||||
command.Dump(*this, dump);
|
||||
}
|
||||
|
||||
if (!command.Verify(*this)) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (command.enabled) {
|
||||
command.Process(*this);
|
||||
} else {
|
||||
dump += fmt::format("\tDisabled!\n");
|
||||
}
|
||||
|
||||
processed_command_count++;
|
||||
commands += command.size;
|
||||
}
|
||||
|
||||
if (Settings::values.dump_audio_commands && dump != last_dump) {
|
||||
LOG_WARNING(Service_Audio, "{}", dump);
|
||||
last_dump = dump;
|
||||
}
|
||||
|
||||
end_time = system->CoreTiming().GetGlobalTimeUs().count();
|
||||
return end_time - start_time_;
|
||||
}
|
||||
|
||||
} // namespace AudioCore::ADSP::AudioRenderer
|
120
src/audio_core/adsp/apps/audio_renderer/command_list_processor.h
Normal file
120
src/audio_core/adsp/apps/audio_renderer/command_list_processor.h
Normal file
@ -0,0 +1,120 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "audio_core/common/common.h"
|
||||
#include "audio_core/renderer/command/command_list_header.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace AudioCore {
|
||||
namespace Sink {
|
||||
class SinkStream;
|
||||
}
|
||||
|
||||
namespace Renderer {
|
||||
struct CommandListHeader;
|
||||
}
|
||||
|
||||
namespace ADSP::AudioRenderer {
|
||||
|
||||
/**
|
||||
* A processor for command lists given to the AudioRenderer.
|
||||
*/
|
||||
class CommandListProcessor {
|
||||
public:
|
||||
/**
|
||||
* Initialize the processor.
|
||||
*
|
||||
* @param system - The core system.
|
||||
* @param buffer - The command buffer to process.
|
||||
* @param size - The size of the buffer.
|
||||
* @param stream - The stream to be used for sending the samples.
|
||||
*/
|
||||
void Initialize(Core::System& system, CpuAddr buffer, u64 size, Sink::SinkStream* stream);
|
||||
|
||||
/**
|
||||
* Set the maximum processing time for this command list.
|
||||
*
|
||||
* @param time - The maximum process time.
|
||||
*/
|
||||
void SetProcessTimeMax(u64 time);
|
||||
|
||||
/**
|
||||
* Get the remaining command count for this list.
|
||||
*
|
||||
* @return The remaining command count.
|
||||
*/
|
||||
u32 GetRemainingCommandCount() const;
|
||||
|
||||
/**
|
||||
* Set the command buffer.
|
||||
*
|
||||
* @param buffer - The buffer to use.
|
||||
* @param size - The size of the buffer.
|
||||
*/
|
||||
void SetBuffer(CpuAddr buffer, u64 size);
|
||||
|
||||
/**
|
||||
* Get the stream for this command list.
|
||||
*
|
||||
* @return The stream associated with this command list.
|
||||
*/
|
||||
Sink::SinkStream* GetOutputSinkStream() const;
|
||||
|
||||
/**
|
||||
* Process the command list.
|
||||
*
|
||||
* @param session_id - Session ID for the commands being processed.
|
||||
*
|
||||
* @return The time taken to process.
|
||||
*/
|
||||
u64 Process(u32 session_id);
|
||||
|
||||
/// Core system
|
||||
Core::System* system{};
|
||||
/// Core memory
|
||||
Core::Memory::Memory* memory{};
|
||||
/// Stream for the processed samples
|
||||
Sink::SinkStream* stream{};
|
||||
/// Header info for this command list
|
||||
Renderer::CommandListHeader* header{};
|
||||
/// The command buffer
|
||||
u8* commands{};
|
||||
/// The command buffer size
|
||||
u64 commands_buffer_size{};
|
||||
/// The maximum processing time allotted
|
||||
u64 max_process_time{};
|
||||
/// The number of commands in the buffer
|
||||
u32 command_count{};
|
||||
/// The target sample count for output
|
||||
u32 sample_count{};
|
||||
/// The target sample rate for output
|
||||
u32 target_sample_rate{};
|
||||
/// The mixing buffers used by the commands
|
||||
std::span<s32> mix_buffers{};
|
||||
/// The number of mix buffers
|
||||
u32 buffer_count{};
|
||||
/// The number of processed commands so far
|
||||
u32 processed_command_count{};
|
||||
/// The processing start time of this list
|
||||
u64 start_time{};
|
||||
/// The current processing time for this list
|
||||
u64 current_processing_time{};
|
||||
/// The end processing time for this list
|
||||
u64 end_time{};
|
||||
/// Last command list string generated, used for dumping audio commands to console
|
||||
std::string last_dump{};
|
||||
};
|
||||
|
||||
} // namespace ADSP::AudioRenderer
|
||||
} // namespace AudioCore
|
Reference in New Issue
Block a user