renderer: Render previous frame when no new one is available.

This commit is contained in:
bunnei
2018-01-14 23:51:54 -05:00
parent 2adde6ae8b
commit ebd613c2cc
4 changed files with 22 additions and 17 deletions

View File

@ -12,6 +12,8 @@
#include "core/hle/service/nvdrv/nvdrv_a.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service {
namespace VI {
@ -743,7 +745,8 @@ void NVFlinger::Compose() {
auto buffer = buffer_queue->AcquireBuffer();
if (buffer == boost::none) {
// There was no queued buffer to draw.
// There was no queued buffer to draw, render previous frame
VideoCore::g_renderer->SwapBuffers({});
continue;
}