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core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType. - Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects. - Removes need for unique names - we won't be using this for save states anyways.
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@ -4,6 +4,8 @@
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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namespace Core {
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@ -25,7 +27,7 @@ public:
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private:
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Core::System& system;
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Core::Timing::EventType* gpu_interrupt_event{};
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std::shared_ptr<Core::Timing::EventType> gpu_interrupt_event;
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};
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} // namespace Core::Hardware
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