kernel/address_arbiter: Convert the address arbiter into a class

Places all of the functions for address arbiter operation into a class.
This will be necessary for future deglobalizing efforts related to both
the memory and system itself.
This commit is contained in:
Lioncash
2019-03-05 11:54:06 -05:00
parent cc92c054ec
commit ec6664f6d6
5 changed files with 137 additions and 84 deletions

View File

@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
@ -17,53 +18,10 @@
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel::AddressArbiter {
// Performs actual address waiting logic.
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
current_thread->SetStatus(ThreadStatus::WaitArb);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(timeout);
Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
return RESULT_TIMEOUT;
}
// Gets the threads waiting on an address.
static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
const auto RetrieveWaitingThreads = [](std::size_t core_index,
std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr arb_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
const auto& thread_list = scheduler.GetThreadList();
for (const auto& thread : thread_list) {
if (thread->GetArbiterWaitAddress() == arb_addr)
waiting_threads.push_back(thread);
}
};
// Retrieve all threads that are waiting for this address.
std::vector<SharedPtr<Thread>> threads;
RetrieveWaitingThreads(0, threads, address);
RetrieveWaitingThreads(1, threads, address);
RetrieveWaitingThreads(2, threads, address);
RetrieveWaitingThreads(3, threads, address);
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});
return threads;
}
namespace Kernel {
namespace {
// Wake up num_to_wake (or all) threads in a vector.
static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
@ -78,17 +36,20 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
waiting_threads[i]->ResumeFromWait();
}
}
} // Anonymous namespace
// Signals an address being waited on.
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
AddressArbiter::AddressArbiter() = default;
AddressArbiter::~AddressArbiter() = default;
ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
// Signals an address being waited on and increments its value if equal to the value argument.
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
@ -103,10 +64,8 @@ ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_
return SignalToAddress(address, num_to_wake);
}
// Signals an address being waited on and modifies its value based on waiting thread count if equal
// to the value argument.
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
@ -135,8 +94,8 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
return RESULT_SUCCESS;
}
// Waits on an address if the value passed is less than the argument value, optionally decrementing.
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
bool should_decrement) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
@ -158,8 +117,7 @@ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool
return WaitForAddress(address, timeout);
}
// Waits on an address if the value passed is equal to the argument value.
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
@ -175,4 +133,45 @@ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
return WaitForAddress(address, timeout);
}
} // namespace Kernel::AddressArbiter
ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
current_thread->SetStatus(ThreadStatus::WaitArb);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(timeout);
Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
return RESULT_TIMEOUT;
}
std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
const auto RetrieveWaitingThreads = [](std::size_t core_index,
std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr arb_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
const auto& thread_list = scheduler.GetThreadList();
for (const auto& thread : thread_list) {
if (thread->GetArbiterWaitAddress() == arb_addr)
waiting_threads.push_back(thread);
}
};
// Retrieve all threads that are waiting for this address.
std::vector<SharedPtr<Thread>> threads;
RetrieveWaitingThreads(0, threads, address);
RetrieveWaitingThreads(1, threads, address);
RetrieveWaitingThreads(2, threads, address);
RetrieveWaitingThreads(3, threads, address);
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});
return threads;
}
} // namespace Kernel