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glasm: Implement TEX and TEXS instructions
Remove lod clamp from texture instructions with lod, as this is not needed (nor supported).
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@ -527,12 +527,12 @@ void EmitBoundImageWrite(EmitContext&);
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void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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const IR::Value& coord, Register bias_lc, const IR::Value& offset);
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void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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Register coord, Register lod_lc, const IR::Value& offset);
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const IR::Value& coord, ScalarF32 lod, const IR::Value& offset);
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void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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Register coord, Register dref, Register bias_lc,
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const IR::Value& coord, ScalarF32 dref, Register bias_lc,
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const IR::Value& offset);
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void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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Register coord, Register dref, Register lod_lc,
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const IR::Value& coord, ScalarF32 dref, ScalarF32 lod,
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const IR::Value& offset);
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void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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const IR::Value& offset, const IR::Value& offset2);
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